![]() Available through October 31 or while inventory lasts. Built in Unity, The Town of Light is a measured, ambient game in the mold of Gone Home.Ideally shaders for the Gear VR should have no real time lighting, or only very basic per vertex lighting, and a max of one or two textures per shader (with the second texture for baked lighting). Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. Hell Gate and Hell Keep Jag already have versions without the lighting, and you can play Xaser's Lost Episode to get a look at how it would feel. * Move alpha modulate to match "premultiplied" manual authoring. ![]() N64 lighting unity The Raspberry Pi is a tiny and affordable computer that you can use to learn programming through fun, practical projects.
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